Showing posts with label user generated content. Show all posts
Showing posts with label user generated content. Show all posts

Friday, April 18, 2008

...and we have the Pelixi winners!

Pelixi is a game concept and demo competition for Finnish children and youth under 21 year of age. The competition was arranged by The Centre of School Clubs.

The best game concept and game demo were awarded today at Heureka Science Center. Game concept Nivium won the grand prix of Pelixi concept category and Kiertoradalla (On the Orbit) game demo category. The idea of Nivium is to generate snowflakes from crystal pieces. The game is a rhythm game where the player has to tap the buttons at right time and at right order. There are various shapes, colors and sizes of crystals and different shapes create different sounds. The player will be awarded by the complexity, aesthetics and musical aspects of the snowflake. For Toshio Iwai fans Nivium most likely reminds a bit of Electroplankton game made for Nintendo DS and influenced by Toshio Iwai's earlier media art pieces such as "Composition on the Table" and "Sim Tunes".

On the Orbit is a game where the player has to do various tasks at the Space Ship. Some of the tasks will be carried out in a quiz format. The game could be interesting "learning environment" for space enthusiasts but also pleasant casual game.

Eight game concepts or demos were awarded at the competition. It was interesting to see how many game concepts obviously were influenced by Pokemon, The Sims or different racing games. It was also a bit pity that only four girls participating the competition but interesting to see that girls' games were quite stereotypical "pay it forward" friendship adventures where as boys' games were often versions of their favorite games or game types.

The results of the competition in Finnish.

Thursday, December 27, 2007

Mobile-geeky-localized-immersive entertainment

Nice report from Nokia: Future of Entertainment - global study.

Method:
- 9 000 consumers (16 - 35 year olds)
- 17 correspondents from The Future Laboratory’s LifeSigns Network
- 10 experts

* Data collected July-September 2007
* Report out November 2007

The report has defined and described the trends related to future of entertainment. The future of entertainment is digital, mobile, geeky, immersive, local(ized), ... Actually there are several interesting findings and "most popular" lists for those who are after some views and ideas of the future of (mobile) entertainment. It was interesting to notice that WoW is not on the list of virtual worlds (probably due to Nokia's definition / exclusion) and that Flickr is not until at the third place.

But instead of giving a summary, it would be more useful to read it through from your own viewpoint and draw own conclusions.

Friday, July 20, 2007

Back on track -- user generated games

After long & relaxing holiday I am currently focusing on innovation methods and pondering what values people get from playing games [Easy to play, social interaction, excitement, fun, entertainment, relieve boredom, gaining something, reputation, bonuses, branding], what are the motivational and risk factors in games and what type of horizontal innovations [Everyday life >> leisure >> games >> wellbeing] could be developed. I will share my thought of that a bit later.

This time I wanted to put forward YoYo Games which is somewhat related to GreatGamesExperiment and Kongregate. Lessons learned? This is clearly a trend and it surely is evolving (which make it interesting to follow). It remains to be seeing how different user generated games (portals) are from mainstream publications/concepts and will truly innovative concepts/games be posted to such portals. In the music industry (e.g. MySpace) it works well but games industry has totally different operational logic. Anyhow it is nice to see the trend of user generated games (incl. MyGame.com, Pictogame.com & related) growing!

Saturday, May 26, 2007

Photo + template = game

Pictogame is another quite funny service enabling users to create their own content (in a way). Pictogame offers super simple solution for amateur game creators. One just needs to choose a photo, pick a template and add some instructions and/or a title and that's about it. I made a simple brick game. It might not be that cool but I "did" it within one minute!
>> http://www.pictogame.com/game.php?game=yXaGHX8XVYQz

At this point there are just four templates (two of them have F and M versions) to choose from -- therefore Pictogame is quickly experimented. I would quess it would be more interesting if one could create interactive animations, cards, games, quiz... as easily. It would be nice to send a unique birthday card to a friend instead of just picking one animated greeting card from Blue Mountain or to get funny mini game in the middle of a hectic workday.